
Fires shots aimed at you so keep jumping and climbing the wall and dropping down to avoid them. Tyrine: (Artificial Sun stage mini-boss) Looks like one of the energy generators surrounded by eight others. If you slash constantly you should destroy all the little wheels before they hit you and wipe out the boss in little time flat. GearBank: (Hibernation Chamber stage mini-boss) Just keep slashing its four sides, and the little wheels it lets out. If you are using a speed-boosting item, you can actually just outrun the tornado. Dash away from the column of fire to avoid it. It shoots tornado-like bursts of fire that trap you and damage you over and over if you get caught in one. SpyLarueF: (Particle Beam stage mini-boss) Fire dragon. Stand between them or to either side, or simply stand beneath the dragon itself to avoid them. This one shoots balls of electricity which stop briefly, then fire upward and downward. SpyLarueE: (Hanging Gardens stage mini-boss) Thunder dragon. The ice dragon is weak against Fire and shoots ice shards forward that you have to maneuver around using careful jumps and dashes. When a dragon dashes toward you, keep shooting or slashing it to stop it from grabbing you. They can all shoot lasers (jump them) and charge you. All dragons fight the same except for their special skill. SpyLarueI: (Deep Sea stage mini-boss) Ice dragon. Eventually it starts dropping bombs behind it, so be careful. It should reverse directions after one or two hits, so turn around and circle the other way. Stand near a corner and as it gets close, hit it with a charged attack, then quickly dash away to the next corner and do it again. FireRenant: (Underground Forest stage mini-boss) A two-ended centipede which circles the room. It’s not a huge loss, but I still liked that feature. Minus: You can’t level up your weapons by simply using them like you could in the first two games. + Plus: You can get and use EX Skills, Cyber-elves, and Sub-Tanks all without needing high ranks or affecting your rank.
#Mega man x4 zero boss order series#
There are a few missing features from the previous games in the series that I miss, but unlike the first three titles, this one doesn’t go out of its way to be irritating, so that’s a good thing. Overall: 81% Overall, this one is an improvement in the entertainment category simply because you can make it as hard or as easy as you like and still finish the game. Polish: Nothing terribly jumps out at me that wasn’t already done in the previous games, although some of the things you can grab using the Zero Knuckle are downright creative. This title has the same kind of clear-game saves as previous games to help in the replay department.

Replay Value: Personally, I would be more inclined to pick this one up over the previous Zero games, but that’s mostly because of the lessened irritation factor rather than any particular feature or weapon found here. And if this still isn’t enough, there’s the easy mode which knocks the difficulty rating down to 1 or so (no joke). So if you like a challenge, this game will still provide one, yet it is also accessible to those who aren’t perfectionists. Difficulty: (normal to hard) You can influence the difficulty level yourself as you play the game.

Some of the motivations for the characters seem kind of strange, but I suppose I can see where they are coming from. Plot: There are plenty of story scenes, most of which you can skip using START if you’ve seen them before. Sound Effects: Not a lot has changed here. There are a couple of tunes that stick in my head, for better or for worse. Oh well, what can I say? Music: Pretty normal. Graphics: They’re starting to really reuse graphics-a lot of the face portraits are now the same as the previous game, for example. On the other hand, in the options you can disable the double-tap to dash, which is a rather nice feature. Play Control: Generally the same, though grabbing handles (the ones that you hang from) can be tricky, and when you use the elf feature that periodically drops life energy, sometimes the unexpected paused refill can really knock you off your game.
