

(mission 3 and beyond)Īct 2 takes place separately, but during the events of Command & Conquer 3 This time however you are learning more about why and how the developments in C&C3: Tiberium Wars have taken place.Īct 3 shows a preview of the story to take place after Command & Conquer 3, leaving the player with a strong cliff-hanger. Sequentially you head out to Australia where you are to reacquire Nod elusive Stealth technology from the GDI's Steel Talons (mission 2), after which you are to 'convince' a Black Hand leader known as Brother Marcion to re-enter Nod under the leadership of Kane. You do this by first sparking a hatred against GDI in Rio de Janero (mission 1). You are designated as LEGION and are derived from CABAL but appear to be notably stronger and directly connected to the Tacitus itself.Īct 1 takes place between Tiberian Sun: Firestorm and Command & Conquer 3 Broken into 3 linear sub-stories that tell Kane's story Also you cease to be a Nod general and start being an Artificial Intelligence (AI) created by Kane himself. In addition to the Global Conquest mode, Kane's Wrath contains a Brotherhood of Nod campaign which spans 13 missions in length, spanning from the end of Tiberian Sun: Firestorm to Command & Conquer 3 and beyond.

Kucan as Kane, congratulating or taunting the players as they progress in Kane's Challenge. Also included in this game mode are all-new, high-definition video sequences featuring Joseph D.

Similar to the General's Challenge game in Command & Conquer: Generals - Zero Hour, the player chooses one of the nine factions, and is pitted against all armies spanning ten challenges referred to as "The Gauntlet" in-game. Kane's Challenge is exclusive to the Xbox 360 version of Kane's Wrath, replacing Global Conquest Mode. Combat in this mode occurs whenever two opposing forces collide on the world map the battle can either be played traditionally (as a standard real-time C&C game) or be automatically resolved by the computer using the forces' relative strengths. Instead of the traditional Command & Conquer RTS gameplay, the mode uses a turn-based system where the player issues higher-level orders such as "build a base here" (to have the computer automatically build a base with preset structures) or "upgrade this base" (to have the computer automatically perform multiple structure upgrades on a base) the orders execute at the end of a turn and the other sides then get theirs. Kane's Wrath features a " Risk-like" gameplay mode called "Global Conquest", where players build and control their forces from a strategic, global level with the goal of either destroying all enemies or completing their side's alternate victory objective. Pictured is Europe controlled by Scrin forces, and Africa controlled by GDI forces with Nod having cloaked in south Asia. Developed by Electronic Arts Los Angeles and BreakAway Games studios, it was released on Main the United States and on Main Europe by publisher Electronic Arts, and was also released on June 24 for the Xbox 360.

COMMAND AND CONQUER GENERALS CHALLENGE MODE WINDOWS
Video card: nVIDIA GeForce 4, ATI Radeon 8500 or greater (ATI Radeon 92 PCI, nVIDIA Geforce 4 MX cards not supported.) for Windows Vista NVIDIA GeForce 6100 or ATI Radeon 9500 or greaterĬommand & Conquer 3: Kane's Wrath is an expansion pack for the 2007 real-time strategy video game Command & Conquer 3: Tiberium Wars.OS: Windows XP/ Vista (64-bit not supported).
